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- The Guild series Patch 4.2 for The Guild 2 Renaissance released. German, Spanish, Italian), and as far as I know, patch 4.21. The Guild series Patch 4.2.
- Europa 1400: The Guild 2 The Guild 2 Gold The Guild: Universe Available Addons. Download international patch 2.2 (54MB) List of changes in 2.2.
Patch progress (beta patches included)In this thread I will write all fixed bugs and their stability status for patch 4. On our way to 4. 2 we will release some beta patches where we can test if a added or changed feature works as intended or has side- effects or is still broken. Warning: All patches released in this thread are beta. They are not savegame compatible and not multiplayer compatible to other versions of the game. The latest version of the patch is 4. TG2. It will disable all installed mods, please don't use any mods if you want to test this patch. The patch works with the Steam- version of the game, but it will disable the Steam support (which means the game will run completely independend of Steam after the patch has been applied).
Base of this version is a clean installation of version 4. You can download patch 4.
DE/EN version) here. Please read here if you want to install the italian, french or spanish version of the patch. We also implemented a newsletter to keep you informed about patches. You can subscribe here, if you want to. Patch 4. 1. 7b - released on 1. Changed AI- money saving behaviour. This has a massive influence on gaming and difficulty!
The setting will also be saved when you restart the game. Works, but there's a problem after restarting a game- Fixed the bug with the additional stock slots at the crypt and the bankhouse tested + working. Patch 4. 1. 63b - released on 1. AI now buys windmills and orchards on all maps untested- Fixed the missing icon when demanding ransoms untested- Added the one- year- per- round- option for MP also tested + working. Patch 4. 1. 62b - released on 2. Sick people don't visit hospitals that can't cure their illness because the building level is too low anymore tested + working- AI patients leave the hospital after not being treated for 3 hours tested, but some of them come back too early- AI patients sit down if a place on a bank gets free tested + working- Reworked the medicus script a bit more tested, needs a bit more work- Cutscenes for trials and office- sessions now start automatically if the camera is in the room tested + working- AI Characters are no longer beamed into the townhall if they don't manage to attend a trial in time tested + working- New measure for listing all buildings for sale added to the townhall tested + working. Patch 4. 1. 61b - released on 1.
The Guild 2 Renaissance Patch 4.2 is ready.
Medicus AI reacts on amount of sick people and produces the needed medicine tested + working- Chances for plague decreased again in early game tested + working- Fixed the fame exploit when buying a nobility title tested + working- Allied worker don't join fights anymore tested + working- Sermons bring XP now tested + working. Patch 4. 1. 6b - released on 0.
Combs/Wooden pins/Fittings problem solved tested + working- Combs can be produced in the high- level joinery tested + working- Mill doesn't stop production when resources are low tested + working- Mushrooms are also available in Vienna now tested + working- Stonelilies are also available in Transylvania now tested + working.